Perspective Essentials
Class | This class is completed
This class is a must for all art students. The intention of this class is to not only give you a little bit of “how to” but also a little of “why” and “when to”. For most artists learning the mechanics of perspective is a huge step on the road to becoming a professional. Using basic forms students will learn to construct and place objects to create the illusion of 3-dimensional space on a 2-dimensional picture plane. We will explore one, two and some three point perspective. Great preparation for conceptual design, story boarding and graphic storytelling.
- Essentials:
- T square
- Triangle
- Ruler
- Draughting Pencils
- 11”x14” drawing pad
- Booklist: Creative Perspective for Artists & Illustrators (Dover Books)
Lucas Graciano
Lucas has been attending the Watts Atelier since 2001. He has worked in the video game industry working in Visual Development. Some of his game credits include: SOCOM 2 and 3, God of War, Alien Hominid, and Twisted
Metal: HO. Lucas now freelances as an illustrator, some of his clients include: Sony Computer Entertainment, SOE, Wizards of the Coast, Reef, Upper Deck, Blizzard, White Wolf, and Quarto Publishing. His work can be seen in “Spectrum 15: The Best in Contemporary Fantastic Art”, “The Art of World of Warcraft TCG” as well as “Drawing and Painting the Undead”. Lucas was also a finalist in the 2008 Cover Competition for "American Artist Drawing" magazine. For more information on Lucas’ art, visit his website:
www.lucasgraciano.com
His work can be seen in “Spectrum 15: The Best in Contemporary Fantastic Art”, “The Art of World of Warcraft TCG” as well as “Drawing and Painting the Undead”. Lucas was also a finalist in the 2008 Cover Competition for "American Artist Drawing" magazine.
For more information on Lucas’ art, visit his website: www.lucasgraciano.com