Concept Series: Creature and Character Design for the Entertainment Industry
Workshop | This class has been canceled
This workshop is designed to focus on character and creature design for the entertainment industry. We will be emphasizing personality and attitude within the designs, and how shape and color can be great metaphors in designing your characters. We will also be learning how to use reference and research to achieve the best possible designs. There will be a variety of techniques demonstrated in finding the most effective way to get our thoughts and ideas across.
- Lunch break will be from 2:00pm-3:30pm.
Lucas Graciano
Lucas has been attending the Watts Atelier since 2001. He has worked in the video game industry working in Visual Development. Some of his game credits include: SOCOM 2 and 3, God of War, Alien Hominid, and Twisted
Metal: HO. Lucas now freelances as an illustrator, some of his clients include: Sony Computer Entertainment, SOE, Wizards of the Coast, Reef, Upper Deck, Blizzard, White Wolf, and Quarto Publishing. His work can be seen in “Spectrum 15: The Best in Contemporary Fantastic Art”, “The Art of World of Warcraft TCG” as well as “Drawing and Painting the Undead”. Lucas was also a finalist in the 2008 Cover Competition for "American Artist Drawing" magazine. For more information on Lucas’ art, visit his website:
www.lucasgraciano.com
His work can be seen in “Spectrum 15: The Best in Contemporary Fantastic Art”, “The Art of World of Warcraft TCG” as well as “Drawing and Painting the Undead”. Lucas was also a finalist in the 2008 Cover Competition for "American Artist Drawing" magazine.
For more information on Lucas’ art, visit his website: www.lucasgraciano.com